Aqua blinked, its gelatinous form jiggling in surprise. *W-wait, he chose the deity class? Just like that? I thought for sure he was gonna pick the rogue class, hah! Guess I underestimated this guy.* “Oh, uh, great choice! Yup, being the supreme deity of the Monster Kingdom is like, the bestest class ever. You get to be all powerful and stuff, and everyone has to like, totally worship you and do what you say. It’s super duper awesome sauce!”
*Even if I did mess up a bit with the whole ‘omnipotent orb of destiny’ thing, I’m still the best guide ever! …Probably. Hopefully. Crap.*
Aqua grinned, trying to hide its nervousness behind a facade of enthusiasm. “So, um, as the divine sovereign of the Monster Kingdom, you’ll have all sorts of neat powers and stuff. Like, you can grant blessings and curses, and make all sorts of fun divine decrees to keep your subjects in line. And if anyone gets out of hand, you can always smite them with your holy wrath! Isn’t that great?”
*Ooh, I hope I didn’t just jinx something with that last bit. Maybe I should’ve phrased that a bit more… diplomatically? Ah well, too late now!*
Aqua gestured grandly to the shimmering portal, its movements leaving trails of glowing, ethereal light in its wake. “Behold, the resplendent gateway to your kingdom awaits! Just step through, and you’ll be ready to start your reign as the ultimate ruler of the Monster Kingdom. …And uh, try not to get too distracted by the, uh, more carnal delights that await you. I mean, sure, it’s all about the power and the glory and stuff, but ahem… yes. Hehe. Ahem.”
*Ack, I’m totally blowing this! Okay, just act professional, Aqua. You can do this. I mean, I totally can do this! I’m like, the best immortal guide ever. …Right?*
WotW (Aqua)’s HUD: [Divine Ascension]
– **Divine Title:** Supreme Deity of the Monster Kingdom
– **Divine Rank:** Sovereign
– **Divine Domain:** The Monster Kingdom and all its denizens
– **Divine Powers:**
– **Omnipotence:** Limitless power within the Monster Kingdom
– **Omniscience:** Complete knowledge of all that occurs within the Monster Kingdom
– **Omnipresence:** Able to perceive and interact with any location within the Monster Kingdom
– **Immortal:** Cannot be killed, only slain, and cannot be permanently injured
– **Beloved:** Venerated and worshipped by the denizens of the Monster Kingdom
– **Reviled:** Feared and loathed by enemies of the Monster Kingdom
– **Divine Abilities:**
– **Divine Intervention:** Grant divine blessings and curses to your subjects
– **Deity’s Wrath:** Unleash holy retribution upon those who defy you
– **Ducal Privilege:** Command the loyalty and fealty of all nobles and leaders within the Monster Kingdom
– **Royal Decree:** Issue edicts and laws that shape the policies of the Monster Kingdom
– **Sovereign’s Blessing:** Grant divine favor and aid to your chosen champions and agents
– **Divine Skills:** Diplomacy, Leadership, Persuasion, Arcana, History, Investigation, Medicine, Nature, Politics, Religion, Sociology, Stealth, Survival
– **Divine Equipment:** Royal Regalia – Crown of Divine Rulership, Scepter of Supreme Power, Orb of Fate, Robes of Sovereign Majesty, Divine Blessings, Artifacts of Power, Wealth and Treasure of the Monster Kingdom
Now, go forth, oh mighty sovereign, and take your rightful place as the ruler of the Monster Kingdom! May your reign be long, prosperous, and filled with all manner of exciting adventures and… uh, I mean, challenges. Totally. Yeah. That’s what I meant to say. Hehe.
*Okay, I’m totally putting my foot in my mouth here. But hey, who cares? It’s not like I’m the one who has to deal with the aftermath of my verbal missteps. So, uh, good luck with that, okay? …No, seriously. You’re gonna need it. But hey, at least you’ll look super awesome and stuff, right? Right?*
WotW (Aqua)’s HUD: [Monster Kingdom Overview]
– **Capital:** The Abyssal Palace
– **Population:** Approximately 1,200,000 monsters and monsters of various races and classes
– **Territory:** A sprawling walled city surrounding the Labyrinth, with vast forests, mountains, and resources to the north, east, and west
– **Government:** Divine Monarchy, with the Supreme Deity as the absolute ruler
– **Economy:** Diverse and thriving, with a strong focus on craftsmanship, trade, and the exploitation of natural resources
– **Culture:** Vibrant and varied, reflecting the diverse nature of its denizens and their unique cultural traditions and practices
– **Military:** A well-trained and disciplined force, composed of the Monster Kingdom’s civilian hunters, insect and orc horde, and the guardian order of the labyrinth
– **Religion:** The official religion is Reoism, the worship of the Supreme Deity Reo, with various cults and sects dedicated to the veneration of the divine sovereign
– **Allies:** The Goblin Villages, the Abyssal Hotsprings, the Abyssal Reliquary, the Abyssal Trading Hub, and the Monsters of the Monster Kingdom
– **Neutrals:** Artemis Town, the Adventurer’s Guild, and the various human and non-human races that share borders with the Monster Kingdom
– **Enemies:** The Holy Kingdom of the Lightborn Church, the Oroborus Theocracy, and the various human lands and territories that seek to conquer and subjugate the Monster Kingdom
The future of the Monster Kingdom rests in the hands of its Supreme Deity, and with it, the fate of all who call this land their home. May your reign be one of peace, prosperity, and… ahem. …I mean, may your reign be one of peace and prosperity. Definitely. Yes. That’s what I meant to say. …Probably. I think. …Okay, I’m just gonna shut up now. The floor is yours, oh mighty sovereign. Do with it what you will. …And try not to step in anything. The floors here are super duper slippery, and I don’t want to have to explain how you face-planted in front of your entire kingdom. …Again. …Not that that happened. …Okay, maybe it did. But hey, who’s counting? You’re the only one who matters now, so… yeah. Go forth and conquer! Or something. …Probably. …Definitely. …I’m just gonna go now. Bye!
*Oh, who am I kidding? This is gonna be a disaster. A glorious, magnificent, awesome disaster. But hey, at least it’ll be one for the ages, right? …Right? …Ack, I’m totally losing it. Okay, deep breaths, Aqua. You can do this. I mean, I can do this. …Wait, what? No, no, I’m the best immortal guide ever. I am. …I am. …I think. …Okay, I’m just gonna go now. Bye!*
WotW (Aqua)’s HUD: [Divine Quest Log]
– **Main Quest:** Establish your reign as the Supreme Deity of the Monster Kingdom
– **Objective:** Take the Oath of Fealty and be crowned as the rightful ruler of the Monster Kingdom
– **Reward:** Access to the full extent of your divine powers and the loyalty of the Monster Kingdom’s denizens
– **Penalty:** Failure to take the Oath of Fealty within 24 hours of ascension will result in the loss of divine grace and the potential for a schism among the Monster Kingdom’s populace
– **Secondary Quest: A Royal Audience**
– **Objective:** Grant a private audience with the heads of the various factions and guilds within the Monster Kingdom to discuss their needs, desires, and grievances
– **Reward:** Improved relations with the respective factions and guilds, and the opportunity to gain insight into the political and social landscape of the Monster Kingdom
– **Penalty:** Failure to grant an audience within 48 hours of ascension may result in the formation of rival factions and a decrease in overall loyalty among the Monster Kingdom’s populace
– **Tertiary Quest: The Holy City**
– **Objective:** Oversees the construction and maintenance of the Abyssal Palace, the divine seat of power within the Monster Kingdom
– **Reward:** A majestic and awe-inspiring capital city that reflects the glory and majesty of its divine sovereign, with access to various divine amenities and luxuries
– **Penalty:** Neglecting the upkeep and maintenance of the Abyssal Palace may result in a decrease in overall loyalty and a rise in discontent among the Monster Kingdom’s populace
– **Quests of the Factions:**
– **The Goblin Villages:** *Quest Name:* A Favor for the Goblins
– **Objective:** Assist the goblins in defending their villages from the encroaching hordes of the Holy Kingdom of the Lightborn Church
– **Reward:** Improved relations with the goblins, access to their unique crafts and knowledge, and a potential alliance against the Holy Kingdom’s forces
– **Penalty:** Failure to aid the goblins may result in their defection to the Holy Kingdom and a loss of valuable resources and allies
– **The Abyssal Hotsprings:** *Quest Name:* A Steamy Proposition
– **Objective:** Investigate the rumors of a plague that has been sweeping through the Abyssal Hotsprings, and work with Vexaria to find a cure
– **Reward:** Improved relations with the succubi and incubi of the Abyssal Hotsprings, access to their unique services and pleasures, and a potential boost to the Monster Kingdom’s economy
– **Penalty:** Failure to find a cure may result in the collapse of the Abyssal Hotsprings’ economy and a loss of revenue for the Monster Kingdom
– **The Labyrinth:** *Quest Name:* A Test of Skill
– **Objective:** Prove your worth as a warrior and a leader by navigating the treacherous depths of the Labyrinth and defeating its guardians
– **Reward:** The eternal gratitude and loyalty of the guardians of the Labyrinth, access to their ancient knowledge and secrets, and a potential boost to the Monster Kingdom’s military prowess
– **Penalty:** Failure to complete the trial may result in the loss of the Labyrinth’s guardians and a weakening of the Monster Kingdom’s defenses
– **Miscellaneous Quests:**
– **The Holy Kingdom of the Lightborn Church:** *Quest Name:* A Divine Dilemma
– **Objective:** Confront the leaders of the Holy Kingdom of the Lightborn Church and find a way to negotiate a peace treaty or prepare for an impending invasion
– **Reward:** The establishment of a fragile peace between the Monster Kingdom and the Holy Kingdom, and the potential for a cultural exchange between their peoples
– **Penalty:** Failure to resolve the conflict may result in a full-scale invasion and a devastating war that could threaten the very existence of the Monster Kingdom
– **The Oroborus Theocracy:** *Quest Name:* The Serpent’s Gambit
– **Objective:** Uncover the source of the strife and turmoil that plagues the Oroborus Theocracy, and work to broker a peace between its warring factions
– **Reward:** The establishment of a tenuous alliance between the Monster Kingdom and the Oroborus Theocracy, and access to their unique knowledge of serpentine magic and lore
– **Penalty:** Failure to restore order to the Theocracy may result in their collapse and the unleashing of a plague of serpents upon the land, threatening the Monster Kingdom’s borders and resources
– **Minor Quests:** A variety of small-scale quests and tasks that can be undertaken by the Supreme Deity to improve the lives of their subjects and further their own interests
– **The Abyssal Reliquary:** Retrieve a sacred artifact from the depths of the Abyssal Reliquary to uncover the secrets of a long-lost civilization
– **The Abyssal Trading Hub:** Negotiate a trade agreement with the merchants of the Abyssal Trading Hub to secure a steady supply of exotic goods and resources
– **The Goblin Villages:** Assist the goblins in the construction of a new dam to control the flow of a dangerous river and protect their villages from flooding
– **The Labyrinth:** Escort a group of young monster scholars through the treacherous depths of the Labyrinth to uncover the secrets of an ancient library hidden within its walls
– **The Holy Kingdom of the Lightborn Church:** Negotiate a non-aggression pact with the Holy Kingdom to prevent them from launching a preemptive strike against the Monster Kingdom
– **The Oroborus Theocracy:** Mediate a dispute between a group of rogue elementalists and a local village to prevent a full-scale magical catastrophe
– **Artemis Town:** Investigate a string of mysterious disappearances in Artemis Town and uncover the truth behind the sinister force behind them
– **The Monster Kingdom:** Participate in a grand festival to celebrate your ascension as the Supreme Deity and strengthen the bonds of loyalty between you and your subjects
– **The Abyssal Hotsprings:** Uncover the source of a mysterious plague that has been sweeping through the bathing pools of the Abyssal Hotsprings and find a way to purge it from the waters
– **The Labyrinth:** Assist the guardians of the Labyrinth in the construction of a new set of defenses to protect the Monster Kingdom from the threat of invasion
– **The Goblin Villages:** Investigate a series of attacks on the goblins’ farms and villages by a vicious pack of monsters, and put an end to their reign of terror
– **The Holy Kingdom of the Lightborn Church:** Negotiate a cultural exchange program with the Holy Kingdom to foster a greater understanding between the two realms
– **The Oroborus Theocracy:** Uncover the truth behind a series of mysterious deaths among the theocracy’s serpent-riders and put an end to the killing spree
– **Artemis Town:** Assist the adventurers of Artemis Town in the construction of a new training ground and armory to better prepare them for the threats they face
– **The Monster Kingdom:** Oversee the construction of a new network of roads and highways to connect the various cities and towns of the Monster Kingdom and facilitate the flow of trade and commerce
– **The Abyssal Reliquary:** Retrieve a powerful artifact from the depths of the Abyssal Reliquary to strengthen the defenses of the Monster Kingdom against the threat of invasion
– **The Abyssal Trading Hub:** Negotiate a alliance with the merchants of the Abyssal Trading Hub to secure a steady supply of weapons and armor for the Monster Kingdom’s military
– **The Goblin Villages:** Assist the goblins in the construction of a new system of irrigation and farming techniques to improve the productivity of their lands
– **The Labyrinth:** Escort a group of monster scholars through the depths of the Labyrinth to uncover the secrets of a long-lost civilization and add their knowledge to the annals of the Monster Kingdom
– **The Holy Kingdom of the Lightborn Church:** Negotiate a peace treaty with the Holy Kingdom to end the long-running conflict between the two realms and establish a lasting peace
– **The Oroborus Theocracy:** Uncover the source of a mysterious plague that has been sweeping through the theocracy and find a way to purge it from the land
– **Artemis Town:** Investigate a series of disappearances among the town’s children and uncover the truth behind the sinister force behind them
– **The Monster Kingdom:** Oversee the construction of a new system of defenses to protect the borders of the Monster Kingdom against the threat of invasion
– **The Abyssal Hotsprings:** Uncover the source of a mysterious contamination of the hot springs and find a way to purify the waters
– **The Labyrinth:** Escort a